Biome Blocks
Project in progress…
About
Biome Blocks is a 3D interactive game that educates players about prehistoric environmental
conditions that contribute to animal life and extinction. The goals of the project were to make a design document and a workable prototype of the game. This game was a collaborative project by Jessica Feng, Anais Lupu, Viola Yu, Amy Zhu, and myself.
Media
Blender, Unity
Audience
Grade 8-9 Students
Clients
Michael Corrin
Year
2023
Mood Boards
The team compiled mood boards for inspiration on the style and color palette for the game.
Game Design
I had various roles on the team, the first of which being game design. To test and iterate, we used paper-prototyping.
To learn more about the design of the game, check out the design document here, or at the bottom of this page.
3D Assets
Everyone on the team made game-ready 3D assets, but my main asset was the stegosaurus character. The low-poly model was given a procedural texture, UV unwrapped, and then hand-painted in Blender.
P.S. Look under his foot!
Design Document
The design document can be view to the left, or viewed here.
All Images